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Mario defend your castle
Mario defend your castle





mario defend your castle

And me and my friend were also wondering how many stages there are. It made a difference.Īnd #3 is so predictable. Thanks once again for removing the blood. I knew DYC would be great, but this is AWESOME. We played in more than MKWii, much to my surprise since I'm a huge MKWii fan. Me and my best friend clocked HOURS on it yesterday. It is fun, though, so if you have 500 points lying around, it's worth the money. The gameplay is pretty simplistic, with the core mechanic trumping the building aspect of the game. So kudos to XGen and Nintendo for developing a look that focuses more on the gameplay mechanic than on some mythical "edge".Īll in all, this is not a "must buy" game. IHMO, all they're doing is making their game inaccessible and undesirable to a large class of players. I've worked with a lot of Flash developers, and they seem to think they're being "cool" or "edgy" by adding in blood, guts, and gore. On a personal note, I like how the gratuitous violence was toned down for this release. (I especially love the clouds hanging by yarn. While the new graphics never gel into more than the sum of their parts, they do look nice and greatly help smooth out the gameplay. The graphics of the game are great! The game has a home-project look to it as if an accountant got bored and decided to make a game on paper. This keeps the game moving at times when the Flash game just left you scratching your head. Adding archers, masons, deploying suicide bombers, and developing "magic" are all intuitive actions that take no time to understand and use. Thankfully, that's been smoothed out in the Wii version. The use of the castle's defenses was a bit hard to get a grasp on in the Flash game. (It's kind of cool to have just defeated a horde, only to have all their little stick/button bodies come crashing to earth seconds later! Mwhahaha!) This is a great improvement over the Flash game, where it felt like the only effective method of dispatching enemies was to smash them against the ground. With a slight flick of the wrist, you can send an enemy flying so far that you won't see him for another 5 seconds or so. The characters are super-easy to whip around the screen.

Mario defend your castle upgrade#

The GOOD news is that it received a solid upgrade in the physics, control, and graphics departments! There really aren't any gameplay upgrades over that version. The bad news is that the gameplay is almost exactly like the Flash game.







Mario defend your castle